Published: 2013-03-09 23:40:27

Rather than individually downloading various Visual Assets, Packing large numbers of Assets within a Grid within a single large Asset allow for responsive User Interfaces.

This course will walk you through the major components of building GRITS, an HTML5 game. We'll talk about how to take standard game development techniques, and use them to create high performance HTML5 applications.

What Should I Know?

Knowledge of HTML, Javascript, and how the web works is necessary for this course. There is an optional unit on the specific parts of Javascript and the DOM that you'll need for this class as a refresher, but this is not an introductory course on Javascript.

What Will I Learn?

At the end of this course, you'll understand how to develop an HTML5 game. You will gain familiarity with HTML5 features such as 2D canvas and techniques for improving performance.

Debug to learn about the Code exercised in the Canvas and Atlas Units...

Notice ALL of the behavior and the Code which causes the "gotchas"...